Shark Thrower
Humongous Bone
Shark thrower is a 2D mobile game where players must utilize sharks with different abilities to avoid obstacles and eat the fish on each level. New obstacles and sharks are introduced as levels progress, and levels are designed to teach new mechanics to players so they can find creative ways to solve each level's problem. Shark Thrower was shown at various events: OGDE 2015, GDEX 2016 & 2017, and Wizard World Cleveland 2016. Showing the game at conventions helped us gather feedback to craft a game that was fun to play, while constantly showing the game to new people and growing the audience.




Roles
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Unity Developer
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Lead Software Engineer
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Level Designer
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SCRUM Master
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Game/Mechanic Design
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UI/UX
Tools
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Unity3d
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Unity Collaborate
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Agile Planning Concepts
Links